Electronic Hot Cupcakes

One of the things that have been hammered over in the course of my undergraduate and my recently completed graduate studies is the importance of establishing a measure of progress before embarking on the long obstacle-ridden track towards business success. This, I’ve been told, is essential in order to know how good/bad/wonderful/horrific you are doing in your business venture. Some businesses choose unit sales per annum as their benchmark. Others might employ a bottom line definition of success that tries to keep everyone in the company as cost conscious as possible while trying to maximize revenues. There are countless other ways to measure a company’s standing, but regardless of which method is used, the potential for greater success should always be taken into consideration. This is a suitable spot for me to switch over from “babble” mode and get to the point.
I’m blogging from Tokyo in the wonderful Land of the Rising Sun. Tokyo is hands-down my favorite traveling destination and on this trip I jotted down somewhere on my list of things to-do “buy Nintendo DS Lite.” I wanted to purchase this freshened up version of Nintendo’s highly successful DS handheld gaming device purely for the aesthetic appeal. (This article highlights some of the changes implemented in the new device.) I own a functional unit of the DS Lite’s predecessor, but “good enough” seems to have taken a back seat to “even better.” To make a ridiculously long story acceptably long, I simply could not find a single unit of any color of the DS Lite anywhere in Tokyo! To make matters worse, even the original DS is completely sold out! I could quickly tell by reactions from anyone I asked regarding the availability of Nintendo’s “hot cupcakes” that even delivery of new stocks had dates that were TBA.
The Nintendo DS’s main rival, Sony’s PSP was available for anyone interested in buying one. You even get a choice of two colors, fingerprint-magnet black and a newly released ceramic white. At the face of things, it seems that Sony’s offering is in considerably lower demand than Nintendo’s, but is this situation favorable to Nintendo without exception? If Nintendo aims to be a leader in market share, they seem to have sold out of all they can produce (in Tokyo at least). We need to take a look at their cost structure to determine if they are leading in terms of profitability. Going back to the issue of establishing a measure of success, I couldn’t help but wonder how much Nintendo is losing in terms of lost potential sales as well as giving the competition a chance at diminishing any lead Nintendo might have established. In a bustling city with a population count well over 12 million, a solid lead can quickly turn for the worse if the competition is giving half a chance.
For now I’d rather wait until Nintendo straighten out their supply issues than replace my black PSP with a new white one. But the question is how long will I wait? Selling off all you can produce is better than having stocks of unsold goods, but when consumer demand by far overshoots supply (for a considerable stretch of time), the resulting shortage equates to a great loss in potential revenue that no company would like to experience.





